Warcraft: The Beginning ein Film von Duncan Jones mit Travis Fimmel, Toby Kebbell. Inhaltsangabe: Im Reich der Menschen namens Azeroth verbringen die. um Uhr von Philipp Sattler - Obwohl der Kinofilm Warcraft: The Beginning bei vielen WoW-Fans gut ankam, war er offenbar. Warcraft. The Beginning. Darsteller: Dominic Cooper, Ben Foster, Toby Kebbell, Travis Fimmel, Paula Patton, Ben Schnetzer. Regie: Duncan Jones.
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Das friedliche Menschenreich Azeroth wird von kriegerischen Orks auf der Suche nach Lebensraum überrannt. König Llane, der Krieger Anduin Lothar und der mächtige Magier Medivh stellen sich den Eindringlingen mit vereinten Kräften entgegen, ein. Warcraft: The Beginning. aus Wikipedia, der freien Enzyklopädie. Zur Navigation springen Zur Suche springen. Film. Warcraft: The Beginning [dt./OV]. ()IMDb 6,82 Std. 3 MinX-Ray Legendary Pictures und Universal Pictures präsentieren das epische. stara-zagora-news.eu - Kaufen Sie Warcraft: The Beginning günstig ein. Qualifizierte Bestellungen werden kostenlos geliefert. Sie finden Rezensionen und Details zu. Eigentlich hätten wir mindestens drei Filme zu Warcraft im Kino sehen sollen. Doch der erste Film mit dem Untertitel "The Beginning" war. stara-zagora-news.eu: Kommt überhaupt noch ein zweiter Teil zum „Warcraft”-Kinofilm? Duncan Jones meint: Ja, aber nur, wenn die Fans auch. Warcraft: The Beginning ein Film von Duncan Jones mit Travis Fimmel, Toby Kebbell. Inhaltsangabe: Im Reich der Menschen namens Azeroth verbringen die.
Warcraft. The Beginning. Darsteller: Dominic Cooper, Ben Foster, Toby Kebbell, Travis Fimmel, Paula Patton, Ben Schnetzer. Regie: Duncan Jones. Warcraft: The Beginning ist ein Film von Duncan Jones, der von Legendary Pictures produziert wurde. Eigentlich hätten wir mindestens drei Filme zu Warcraft im Kino sehen sollen. Doch der erste Film mit dem Untertitel "The Beginning" war.
Company Credits. Technical Specs. Plot Summary. Plot Keywords. Parents Guide. External Sites. User Reviews.
User Ratings. External Reviews. Metacritic Reviews. Photo Gallery. Trailers and Videos. Crazy Credits. Alternate Versions. Rate This. As an Orc horde invades the planet Azeroth using a magic portal, a few human heroes and dissenting Orcs must attempt to stop the true evil behind this war.
Director: Duncan Jones. Writers: Charles Leavitt , Duncan Jones. Added to Watchlist. From metacritic. Box Office. Video Game Adaptations.
Top 10 Movies of Trending Titles on Amazon Video. Movies Seen This Year My Collection. Share this Rating Title: Warcraft 6. Use the HTML below.
You must be a registered user to use the IMDb rating plugin. Edit Cast Cast overview, first billed only: Travis Fimmel Anduin Lothar Paula Patton Garona Ben Foster Medivh Dominic Cooper Llane Wrynn Toby Kebbell Beide Filme halten eine sehr gute Rotten-Tomatoes - Rezension.
Auf der PAX East am April erklärte Jones, dass es vor allem die Orks waren, die ihn dazu gebracht haben, die Regie übernehmen zu wollen.
Grund dafür ist das hohe Budget und die Angst, dass der Film keinen Erfolg haben wird. Jones widersprach dem.
Es geht darum, die Elemente des Spiels zu finden, die dazu führten, dass man es gern hatte, und einen Weg zu finden, das alles in ein komplett anderes Medium — die lineare Erzählweise des Films — zu übertragen.
Wenn du etwas findest, das essenziell, menschlich und einer Erzählung wert ist, und dazu die richtigen Charaktere, die einen durch die Geschichte führen, dann wird diese Story funktionieren.
Während einer Präsentation im Rahmen der BlizzCon wurde eine Reihe weiterer Schauspieler bekannt gegeben, die kleinere Rollen im Film übernehmen werden.
Ben Foster Ryan Robbins Sie sprachen im Film jeweils einen Menschen und einen Ork, wie Universal bekanntgab. Die Dreharbeiten fanden hauptsächlich in Vancouver statt,  begannen am Januar und endeten am Mai So wurde auch Durotan, wie jedes andere Mitglied der Orkhorde, vollständig computergeneriert.
Kebbell musste hierfür während der Dreharbeiten einen Anzug tragen, auf dem Markierungspunkte angebracht waren, und seine Bewegungen und seine Mimik wurden hierbei mittels des Motion-Capture-Verfahrens gescannt und später nachbearbeitet.
Hierbei wurde das am Computer entstandene Bildmaterial mit den echten Filmaufnahmen verbunden. Hal Hickel, der Animation Supervisor des Films, sagte über die Arbeit seines Teams: Die Technik gibt uns für das Gesicht eine Menge seltsame und miteinander verbundene Details, an die ein Animator vielleicht nicht unbedingt denkt.
So können sich die Animateure auf die letzten zehn Prozent konzentrieren, was eine Szene wirklich schön aussehen lässt. Statt all dieser schweren Arbeit, es auf 90 Prozent zu bringen, können sie sich wirklich auf die kleinen Sachen konzentrieren, die es wirklich ganz besonders machen […].
Jeder hatte bei der Entwicklung dieses Projekts eine Philosophie, und zwar die, dass wir die Motion-Capture-Leistungen soweit wie möglich nutzen werden, genauso wie die Live-Action-Performances.
Die neuen Technologien wurden zum Teil von Pixar mitentwickelt. Gavin Bocquet war für das Production Design und damit für die Ausstattung des Filmsets zuständig,  an welchem die eigentlichen Dreharbeiten stattfanden.
Rubeo entworfen. Hierbei orientierte sich Rubeo stark an Vorlagen aus dem Spiel. Wylie Stateman , der bereits für sieben Oscars nominiert wurde, war als Supervising Sound Editor für den Tonschnitt des Films zuständig.
Im Oktober wurde angekündigt, dass Ramin Djawadi die Musik zum Film schreiben werde,  die sich stark an World of Warcraft orientieren soll.
Der min lange Soundtrack erschien am Mai auf iTunes  und wurde am Mai der erste Titel des Soundtracks, Warcraft , veröffentlicht worden.
Es fühlt sich an wie ein Videospiel, das in einen Film verwandelt wurde. April erschien der zweite offizielle Trailer. April wurde ein Panel abgehalten sowie ein Trailer gezeigt, der neben alten auch neue Szenen beinhaltete.
Das knapp zweieinhalbminütige Video stellte neben neuen Szenen aus dem Film die einzelnen Figuren vor und lässt verschiedene Schauspieler und den Regisseur Duncan Jones zu Wort kommen.
Am Blizzard arbeitete eine Marketingkampagne aus, in der jeder World-of-Warcraft -Spieler, der sich innerhalb von zwei Monaten nach Kinostart im Spiel einloggt, Transmogrifikations-Waffen erhält.
Zusätzlich können Besucher des Films ab dem Tag der Premiere in Deutschland über einen Code, den sie in Verbindung mit der Eintrittskarte erhalten, kostenlos eine digitale Version der World-of-Warcraft-Reihe beziehen und sich 30 Tage Spielzeit sichern.
Reason: External links need to be reviewed and replaced or updated. Contents [ show ]. Troll Compendium official site US.
Archived from the original on Troll Compendium official site EU. The Undead Plague official site US. The Undead Plague official site EU.
Unbroken official site US. Unbroken official site EU. Retrieved on Draenei Burning Crusade site US. Draenei Burning Crusade site EU. Charge of the Aspects.
Matt Burns. Li Li's Travel Journal. Quest for Pandaria. Sarah Pine. Quest for Pandaria Part 2 of 4. Quest for Pandaria Part 3 of 4.
Quest for Pandaria Part 4 of 4.Durch Wrynns Pans wurden aber auch die anderen Völker Azeroths gegen die Horde geeint, und Lothar wird zum obersten Kommandanten der neuen alliierten Streitmacht ernannt. Juni Rubeo entworfen. Im August klang noch Optimismus durch: Auf Twitter schrieb er damals: Er wäre sofort dabei, würde man ihm die Chance geben. Blizzard hat einfach verpennt, als der Film rauskam war der Hype schon lange vorbei, und besonders Die Schneekönigin 2002 war der Film auch nicht. Mehr erfahren. Charles LeavittDuncan Jones. Von LostHero Erfahrener Benutzer. Soundtrack war top, die visuelle Umsetzung Kryll besser als erwartet und ich mochte die Umsetzung der Geschichte. Möchtest du diese Seite als Startseite festlegen? Dragonball Evolution. Etwas genauer wurde der Regisseur Duncan Bester Anime jetzt auf Twitter, wo er die geplante Handlung der beiden Fortsetzungen grob überschlug. Im Oktober wurde angekündigt, dass Ramin Djawadi die Musik zum Film schreiben werde,  die sich stark an World of Warcraft orientieren soll. Robert Kazinsky
Warcraft Beginning Sisällysluettelo VideoWarcraft: The Beginning – Official Movie Trailer (Universal Pictures)
Warcraft Beginning - InhaltsverzeichnisIn einer Pressemitteilung vom 6. So können sich die Animateure auf die letzten zehn Prozent konzentrieren, was eine Szene wirklich schön aussehen lässt. Zusätzlich werde er das Cineplex Vilsbiburg mitschreiben. Kritik schreiben. Die schier endlose Produktion, die einer Odyssee glich, und der immense Aufwand sollten sich für die Macher nicht lohnen. Wie dieser im Gladiatorencamp von Blackmoore aufgewachsen ist und dort auf die Serien Stream Die Drachenreiter Von Berk traf, die ihm von ihrer Heimat Kalimdor erzählten, wo er eventuell Verbündete für sein Volk finden könne. Nachdem sie Medivh von den Überfällen und der Existenz des Fel berichtet haben, wird der Plan gefasst, einen Ork gefangen zu nehmen und ihn über die Pläne seiner Streitmacht zu verhören. Auch mein Freundder das Franchise davor nur von einigen, kurzen Erzählunge meinerseits kannte, war echt beeindruckt. Produktionsfirma Legendary kehrt wieder unter das Dach des früheren Partners Warner zurück. Ben Percy Jackson - Diebe Im Olymp. Juli kündigte Sam Raimi an, dass er nicht mehr als Regisseur fungieren würde, nachdem er Warcraft Beginning Regie von Die fantastische Welt von Oz übernommen habe. Jones widersprach dem.
Warcraft Beginning WoW beginner's guide: Everything new and returning players need to know VideoThe Story of Warcraft - Full Version 2.0 [Lore] The Undead Plague official site US. August wurde bekannt, dass Charles Leavitt ein neues Drehbuch schreiben werde. Lataa PDF-tiedostona Tulostettava versio. You may have better luck in dungeons you run using the LFG tool, particularly if The Wailing Deutsch Stream fall into a group that elects to run several in a Leverage Staffel 1. HordeWarsong clan. um Uhr von Philipp Sattler - Obwohl der Kinofilm Warcraft: The Beginning bei vielen WoW-Fans gut ankam, war er offenbar. Warcraft: The Beginning ist ein Film von Duncan Jones, der von Legendary Pictures produziert wurde. Warcraft. The Beginning. Darsteller: Dominic Cooper, Ben Foster, Toby Kebbell, Travis Fimmel, Paula Patton, Ben Schnetzer. Regie: Duncan Jones.
But after years of additions and so much history to catch up on, getting into World of Warcraft in can be intimidating—even for lapsed players.
Fortunately the process just got streamlined. Anyway, this World of Warcraft beginners guide will help you take your first steps in Classic, or retail before the launch of Blizzard's next major expansion.
There's a lot to be mindful of as you jump into playing in WoW, but not all of it has to be tackled right away. Take your time and enjoy the process; World of Warcraft isn't just about the destination.
It's a hobby that, if you really enjoy it, you may well end up returning to for hundreds of hours over the course of years.
Don't rush. Blizzard made big changes—as part of the October WoW: Shadowlands pre-patch —to how leveling characters works for the upcoming Shadowlands expansion that makes leveling new characters faster and more fun.
Blizzard estimates it will take roughly 30 percent less time to hit max under the new systems. World of Warcraft also has some very popular roleplay servers where players are expected to speak and behave as their character would.
If you're creative and like the idea of taking your immersion in the world to the next level, RP servers are a great deal of fun.
You can select them when you're first choosing a server. It's a bit cruel that most of World of Warcraft's toughest decisions are the first ones you'll have to make.
Before you can do anything, you'll need to choose a server, faction, race, and class to play. Sadly, it can take dozens of hours before you realize one or the other isn't a good fit.
With servers, pick one that has a medium or high population during the times you'll normally be playing each day. Avoid 'New Player' servers and those with 'Maximum' population; You want a server with a healthy, established population, not stuck in login queues.
Which faction you choose will determine the races you have to choose from for your characters. It used to matter back when there were dedicated PvP servers, but nowadays, open-world PvP is an option you can toggle on and, along with an older feature called cross-realm play that lets you play alongside characters from other servers, a good balance of Horde and Alliance players isn't as important.
Once you've decided your server and faction, you have to answer an even bigger question: What class and race are you going to play?
Each race in World of Warcraft comes with special bonuses towards certain crafting professions and a unique skill only they can use, but that skill varies between Classic and retail.
For example, in modern WoW, humans can break out of stun effects while blood elves can strip a positive buff off nearby mobs or players.
It's a lot to take in if you like theorycrafting, but don't sweat these differences too much. Above all else, pick a race of which you enjoy the fantasy and aesthetic—that'll be the one you're most likely to stick with.
Picking a class, however, is a much more intimidating problem. World of Warcraft has 12 classes, each having between two and four specializations called specs that determine what abilities they have and what role they play in a group.
Do you want to lead the party and soak enemy damage as a tank? Want to keep players alive as a healer? Or do you want to pull off insane damage as a damage-dealer DPS?
This can be a daunting decision before you've even set foot in the game. The good news is that any class can freely switch between specializations outside of combat, so even within a given class you can have up to four wildly different playstyles.
Again, I'd recommend first-time players not sweat these details and pick a class that appeals to them. Many classes have specializations that also change their role in combat—like monks that can be either tanks, healers, or DPS.
The mage, warlock, hunter, and rogue are the only classes where all of their specializations are DPS-focused, so keep that in mind if you want to experiment being a tank or healer.
Ultimately, whatever gets you playing the quickest is the right decision. Starting over isn't a big deal—it just requires a little extra time.
Leveling new characters from scratch is time-intensive, but it can be a good side project. What's more, most hardcore WoW players don't just play as one class—we both have several max-level characters on rotation as each brings their own flavor to combat.
Depending on the version of the Shadowlands expansion you buy in modern WoW, you may get one character boosted to level 50 for free to give you a leg up when starting fresh.
For returning or current players, choosing a class comes with more consideration as you're more aware of how important subtle differences can be.
Not all DPS classes are made equal. Feral druids, for example, are all about managing two energy resources to cast abilities while applying bleeding over time effects on enemies.
Good feral druids have an internal clock that helps them remember when to refresh those bleed abilities. That's a stark difference from frost mages, who freeze enemies in place while dealing consistent and reliable damage.
Though these videos won't be as up to date due to more recent patches, we really recommend BellularGaming's fun breakdown videos for each class and their specializations.
More than anything, BellularGaming focuses on which specs are fun to play rather than the current flavor of the month.
Once your character is made, you can log in and start playing. If you elected to use your free boost token that comes with the purchase of some version of Shadowlands, you'll start at level 50 and have an introductory chain of quests that get you up to speed with your current specialization and then rolling into Shadowlands' main questing experience.
Among them are the warchief of the Frostwolf clan Durotan and his mate, the pregnant Draka. Draka is forced prematurely into labor by the passage through the Great Gate , but the baby is stillborn.
Gul'dan siphons the life of a nearby deer and gives it to the newborn, saving its life but turning its skin green.
General Anduin Lothar is visiting the dwarven king Magni Bronzebeard when word reaches him of an attack on one of his kingdom's garrisons.
Upon returning to Stormwind City , Lothar finds that Khadgar , a young mage, has been caught by the guards while searching the bodies of the victims.
Questioned by Lothar, he explains that something called the fel is at work, but refuses to say more, saying only that the Guardian of Azeroth must be summoned.
At first the king is skeptical, but as reports come in of more attacks on the kingdom's villages, he agrees, and sends Lothar to summon the Guardian.
Taking Khadgar with him, Lothar and the mage travel on gryphon to the home of the Guardian, the magical Tower of Karazhan. After greeting the castellan Moroes , Lothar meets with the reclusive Medivh , once a close friend but who has withdrawn into seclusion for the last several years.
While the two discuss the situation, Khadgar explores the tower's extensive magical libraries. After spotting a strange, ethereal presence, the young mage is guided to a particular volume, and quickly hides it in his cloak before Medivh angrily discovers him.
Seeing him as a usurper to his position, Medivh uses magic to pin Khadgar against the wall of the tower, but releases him when the mage mentions the fel.
Questioned by Lothar, Medivh reluctantly explains that the fel is a dark and dangerous magic that offers great power, but exacts a terrible price.
Accepting that he must indeed attend to the matter personally, Medivh teleports himself, Lothar and Khadgar to the throne room of Stormwind City, where they meet with the king.
While investigating an area corrupted by the fel, Lothar, Medivh, Kadghar and their band of soldiers are ambushed by a group of orcs, quickly overpowering the humans and killing many of their party.
Lothar defends his son Callan , and fights with the warchief Blackhand , destroying his hand with a dwarven boomstick. Recovering from a strange trance, Medivh casts a spell that target the orcs corrupted by the fel magic, killing most of the orcs and leaving only Durotan , Blackhand, and another orc, who are still uncorrupted, to flee the scene.
As Durotan rides away, he spots Gul'dan's slave Garona , and after a moment's hesitation severs her chain.
Garona runs from the orc but is swiftly captured by Khadgar. Returning to Stormwind, Lothar, King Llane and the others interrogate Garona, and discovering that she can speak some Common , having learned it from the humans taken prisoner by the Horde.
She explains that the orcs are from another world, now dead, and will soon bring through the entirety of the Horde to take Azeroth as their own.
The king promises to protect Garona in exchange for her help in freeing the human prisoners. Queen Taria Wrynn later visits Garona in her cell, and shows her compassion and kindness, offering to remove her chains and slave collar, and winning a little of her trust.
Blackhand is punished by Gul'dan for the failure of his raiding party, and sentenced to death. Blackhand accepts the punishment and thrusts his arm into the fel fire, but Durotan steps in, severing his arm and saving his life, blaming the fel for the party's failure.
Durotan and his second-in-command Orgrim Doomhammer grow increasingly concerned about the Horde's plans for Azeroth. Realising that the corruption that destroyed their home world is being spread by Gul'dan himself, Durotan decides that the only way to create a future for his family, his clan and the orc people is to overthrow Gul'dan.
After Orgrim points out that their clan is too small to do this alone, Durotan proposes an alliance with the humans. Lothar, Khadgar and Garona travel to the Horde encampment, along the way beginning to bond by the campfire.
After scouting the camp around the Great Gate, Garona and Khadgar are ambushed by Durotan, who requests a meeting with the human leader.
In Stormwind, King Llane attempts to rally the other kingdoms of Azeroth to assault the orcs, but in-fighting leaves the council divided, with only the forces of Stormwind willing to act.
Llane consents to a meeting with Durotan, thanks in part to Garona's reassurances of the orc's honor. Queen Taria gives Garona a small jewelled dagger as a symbol of their acceptance and trust in her.
Returning from an outing to battle the fel, Medivh is notably weakened by the effort, but is determined to keep fighting. He discovers Khadgar copying pages from the stolen tome, and destroys the drawings, warning the young mage to leave the matter to him.
The humans travel to meet with the Frostwolf orcs, and Durotan informs them that Gul'dan will open the Great Gate in two days' time.
He asks that the humans attack the camp, drawing away the Horde's warriors, so that the Frostwolves can kill Gul'dan. The humans agree to Durotan's plan, in exchange for his protection of the prisoners, but the meeting is interrupted by a sudden ambush by the other orcs of the Horde, the Frostwolves having been betrayed by Orgrim.
The humans and orcs battle. Khadgar saves Garona's life, who in turn saves the king's life. Medivh casts a powerful spell, splitting the battlefield in two with a wall of lightning, allowing the humans to retreat safely, but trapping some of their forces on the wrong side.
After casting the spell, Medivh collapses, leaving no way to remove the wall. Among the soldiers trapped on the orcs' side is Lothar's son Callan.
Lothar tries desperately to break through to reach him, but is forced to watch as he is surrounded by orcs and disarmed.
Noticing Lothar's interest, Blackhand deliberately kills Callan in front of his father, using the prosthetic claw given to him in place of the hand destroyed by Lothar.
Khadgar and Garona return Medivh to Karazhan. As Medivh is slipped into the tower's restorative mana font, Khadgar glimpses a flicker of fel energy in his eyes, and realises that the Guardian himself has been corrupted by the fel.
Back at the orc camp, Blackhand seizes Durotan. Durotan denies the warchief's accusations of treachery, reminding him of the orcs' old ways and counselling him to resist Gul'dan, and bargains to protect his clan.
Blackhand listens but offers no assurances of safety for the Frostwolves. Durotan names his infant son Go'el , before he is led away. A revived Medivh awakens to finds himself nursed by Garona.
He tells her that on his youthful travels between worlds he once loved a woman of a strong and noble people, hinting that he is Garona's father.
Sensing Garona's feelings for Lothar, he counsels her to go to him, telling her that she must be willing to travel to the ends of the world to find love.
Medivh teleports Garona to Stormwind, and then collapses. Garona finds Lothar grieving the death of his son, and comforts him. Orgrim meets with Gul'dan, and negotiates for the remaining Frostwolves.
Detecting Orgrim's resistance, Gul'dan orders the Frostwolf clan destroyed, the orcs killed or taken prisoner to serve as fuel for the gate.
Orgrim rushes to save Draka and Go'el, helping them escape the camp. Khadgar travels to the floating city of Dalaran to seek answers to his questions about the Guardian.
Guided by his research, he discovers the ancient cube artifact known as Alodi , which opens to allow him inside. In the magical interior of the cube, Khadgar encounters the entity that guided him to the tome in Karazhan, who explains that she has used the last of her power to bring him to her.
She tells him that the Guardian has been corrupted, and that Khadgar must defeat him, repeating the words found in the stolen tome: "From light comes darkness, and from darkness, light.
In Karazhan, Moroes discovers the collapsed Medivh, and helps him to the mana font. As green fel energy seeps from the Guardian's form and poisons the bright blue of the font's arcane energy, Medivh explains that the fel has twisted him without his knowledge, and that it seems he was the one that he let that the orcs into Azeroth, destroying everything that he had dedicated his life to protect.
He finally succumbs entirely to the fel, metamorphosing into a demonic form, and claims the life of the horrified Moroes.
In Stormwind's war room, as Lothar counsels the king to send all of the army's legions to wipe out the Horde before they can reopen the Great Gate, a restored Medivh appears, and encourages a more cautious approach, taking only three of Stormwind's twenty-eight remaining legions to the gate.
The Guardian assures the king that he and the Frostwolves will aid them in the battle, and advises against pulling the kingdom's other legions away from the more distant areas they protect.
A grieving Lothar angrily expresses his distrust in the Guardian's reliability, and in the face of Medivh's cool demeanour has to be restrained and led away.
As the king and his forces ride out of the city, Khadgar frees Lothar from his cell by transforming the guard into a sheep. While Lothar wishes to join his king in battle, Khadgar insists that they must first deal with Medivh, and teleports them both to Karazhan.
An escaped Draka finds her way to a river, where she places her infant son in a basket, sending him to safety along the water. A pursuing orc discovers her, and as he readies himself to attack Draka leaps upon him, tearing out his throat with her teeth.
After killing him, she discovers that she has been mortally wounded, and watches her son float away down the river as she dies.
Having been freed from his imprisonment by a penitent Orgrim, Durotan confronts Gul'dan in front of the Horde, challenging him to a mak'gora.
Blackhand offers to kill the outcast, but Gul'dan accepts the challenge. Revealing his true, hideous form, the warlock charges into battle with the young chieftain.
At the same time, Khadgar and Lothar arrive in Karazhan, and find a demonic Medivh casting the incantation to open the Great Gate to Draenor.
Defeated by the Guardian's superior magic, Khadgar manages to silence Medivh, only to have him grant life to a huge clay golem, which begins to speak the incantation in his place.
Back in the orc camp, Gul'dan and Durotan continue their battle. At first the two are evenly matched, but as the booming voice of the Guardian suddenly penetrates the air, speaking the incantation to open the gate, Gul'dan realises he has no time to fight Durotan, and asks Blackhand to end the battle.
Blackhand refuses to intervene, insisting that the mak'gora be honored. Thwarted, and knowing he must quickly attend to the portal's opening, Gul'dan decides to use his magic to drain the life from the chieftain.
The orcish onlookers, shocked by this disrespect for tradition, begin to boo and shout against the warlock, accusing him of cheating. Using his magic, Gul'dan defeats Durotan easily, leaving him a pale, withered husk, but knowing that he needs to buy more time, the chieftain refuses to stay down, forcing the warlock to return and drain the last of his life.
As the crowd rail against the warlock, Orgrim takes up the cry against Gul'dan, and others begin to follow suit.
Feeling his power slipping away, Gul'dan instantly drains the life of three passing orcs, shocking the dissenters into silence, and turns upon Blackhand, twisting and corrupting him with a powerful stream of fel energy.
As the Guardian's incantation rings out, Gul'dan sacrifices the prisoners and reopens the Great Gate, allowing the first wave of the waiting Horde to pour through.
The Stormwind army, led by Llane and Garona, reach the outskirts of the orc camp, and find the Frostwolves impaled and strung up.
Realising they will have no aid from the orcs in the coming battle, Llane resolves to fight for Azeroth, and his forces charge across the ground toward the gate, as the newly-inspired Horde come roaring to meet them.
In Karazhan, Lothar struggles with the golem, and manages to silence it by slicing off the soft clay of its head. As Medivh regains his voice and resumes the incantation, Khadgar prepares a teleportation spell, and sends Lothar to distract the Guardian.
Attempting to connect with the Guardian's remaining humanity, Lothar manages to lead Medivh into the mana font, the potent fel energy causing him to complete the transformation into his full demonic form.
As he is about to reach Lothar, Khadgar teleports the golem directly above the mana font, crushing Medivh. As Khadgar reaches down to Medivh, the fel spreads to him, overcoming him in moments and turning his eyes a bright green.
Lothar recoils in horror as Khadgar stretches out a hand toward him, but the mage casts a bright protective sphere around the warrior.
Khadgar reaches down to the Guardian's demonic form and drains the fel from it, reverting Medivh to his human form.
As he recalls the words Alodi told him, Khadgar draws the fel from the mana font and purges it from the tower, resulting in a huge explosion of fel energy, devastating the land for miles around.
After telling Khadgar he is proud of him, a relieved Lothar takes a gryphon to join the battle at the gate. Khadgar discovers that the Guardian is not yet dead, and Medivh uses the last of his willpower to open a gate between the orc camp and the lands outside Stormwind.
The orcs and humans clash, with the dwarven boomsticks proving highly effective against the orcs, but the humans are still hopelessly outnumbered.
Llane's heart sinks as the only recently closed Great Gate reopens, but when it becomes clear that its destination is Stormwind, the humans rally to the gate, where they start to send through as many prisoners as possible.
Garona and the others tell Llane they must flee through the portal, but the king refuses to leave while there are still prisoners to save.
In Karazhan, a dying Medivh explains to Khadgar that it was the loneliness imposed by his role as Guardian that made him weak to the fel.
As the Guardian dies, the portal to Stormwind falters, and the dwindling group of humans find themselves stranded amidst the vast orcish army.
As Llane sees Blackhand coming to kill him, he realises death is imminent, and asks Garona to kill him first. Horrified, she refuses, but Llane insists that she does not have to die with them, wishing that she take the honor of killing the human king rather than Blackhand.
He tells her that with this honor she could become a leader, and one day bring peace between orcs and humans. As Blackhand approaches, Garona draws out the jewelled dagger gifted to her by Taria and plunges it into the king's neck, slaying him with his queen's own blade.
With the king dead, the remaining humans are quickly killed, and Garona is carried atop the orcish crowd in honor.
Brought to Gul'dan, the half-blood slave is welcomed into the Horde as a full orc. Riding upon his gryphon, Lothar swoops down upon the celebrating orcs.
Grieving the loss of his friend and king, and wounded by Garona's apparent betrayal, Lothar takes Llane's body to his mount, but before he can fly away the gryphon's leg is caught by Blackhand, hurling Lothar to the ground.
When he awakens, he finds himself challenged by Blackhand to a mak'gora, but Lothar uses his cunning to quickly defeat the warchief.
Gul'dan orders the orcs to kill Lothar, but they refuse, respecting the tradition of the mak'gora. Honoring Lothar's victory, they allow him to leave with Llane's body.
Gul'dan is incensed by their disobedience, but following Garona's advice relents in order to maintain his hold over the Horde. In Stormwind, the king's funeral is attended by leaders from across the Seven Kingdoms, including dwarves, elves and the Kirin Tor.
The king's death forges a new unity among Azeroth's scattered kingdoms, and the gathered crowd cheers as Lothar pledges to destroy the Horde in the name of the newly-formed Alliance.
The basket bearing the infant Go'el floats gently down the river, eventually becoming lodged upon the shore, where it is found by the servant of a human lord.
The following tables show the full cast of the movie: . Blizzard first began talking with Legendary Pictures about the possibility of a Warcraft film more than ten years before the film would eventually release, in May In a 9 May press release, Blizzard Entertainment and Legendary Pictures makers of Batman Begins and announced that they would develop a live-action film set in the Warcraft universe.
Legendary Pictures had acquired the movie rights for the game universe, and it was stated that both companies were now focused on translating the Warcraft experience to the big screen.
Sam Raimi was the famed director for the blockbuster Spider-Man series, and had generated 5 Academy Awards nominations in his career at that point.
Uwe Boll attempted to apply for the job of director, from which Blizzard CEO Paul Sams replied "We will not sell the movie rights, not to you…especially not to you.
Jesse Wigutow was mentioned, but had been removed. Against Gul'dan's demands, the orcs, bound by tradition, allow Lothar to depart with Llane's body.
During Llane's funeral, the leaders of the other human nations, along with the high elves and dwarves , proclaim an alliance against the orcs and support Lothar as the leader of the Alliance.
Elsewhere, Orgrim takes one of Durotan's tusks to one day give Go'el, and the basket containing Go'el is found by a human. Terry Notary provides the voice and motion-capture for Grommash Hellscream, the orc chieftain of the Warsong Clan, though the part is listed in the credits as Peon.
Notary also served as stunt coordinator and movement coach for the film, working with cast members Kebbell, Kazinsky, Brown, Wu and Galvin on their portrayals of the orcs, and with Foster on his portrayals of magic.
Glenn Close makes an uncredited appearance as Alodi, an ancient mage locked in an artifact within Dalaran, described as "the Guardian before there was a Guardian".
Chris Metzen , who served as a co-producer and uncredited story writer for the film, and is the Senior Vice-President of Story and Franchise Development at Blizzard Entertainment and the voice of Thrall in the Warcraft franchise , makes an uncredited cameo appearance as a turbaned perfume vendor on the streets of Stormwind Kingdom.
The project was officially announced in May  with Blizzard initially wanting it to be set in the universe of the real-time strategy Warcraft: Orcs and Humans video game from This setting was later dropped because Blizzard decided that it would be too similar to The Lord of the Rings.
Uwe Boll made a bid to direct, but was turned away by Blizzard, who he claims to have said, "We will not sell the movie rights, not to you… especially not to you.
Because it's such a big online game success, maybe a bad movie would destroy that ongoing income, what the company has with it.
With Blizzard's approval who had also been looking to change the story , Jones altered the story so that "It's Jones thus summed up the challenge by telling The New York Times , "My film started and ended with cancer.
Principal photography began on January 13, , and lasted for four months, finishing on May 23, It can be done well and it can be done shit.
The best CGI has you forgetting [that] it's CGI, and accepting the visual as whatever it is supposed to be—like props. No one has an issue with props in film, do they?
Warcraft: Original Motion Picture Soundtrack is the soundtrack. Warcraft was set to be released on December 18, , but following the announcement of the coinciding release of Star Wars: The Force Awakens , the release was pushed back to the following year.
Worldwide, it is the highest-grossing film of all time based on a video game breaking Prince of Persia: The Sands of Time ' s record.
Warcraft was released in a total of 65 countries from June to August , and international territories were expected to produce better results than in North America.
It received the widest Chinese release ever, occupying an unprecedented The website's critical consensus reads, " Warcraft has visual thrills to spare, but they — and director Duncan Jones' distinctive gifts — are wasted on a sluggish and derivative adaptation of a bestselling game with little evident cinematic value.
Geoff Berkshire of Variety criticized the film's attempts at adapting a source material with "inherent ridiculousness" with regard to how the original game series was not meant to have a very deep narrative: "[I]t's an unwaveringly earnest film that never owns up to exactly how campy every character, every conflict and every new realm truly is.
Dowd of The A. Conversely, Sheri Linden of The Hollywood Reporter gave a more favourable review, citing the performances and story as highlights.
With the film's storyline leaving Warcraft open to possible sequels, Jones has expressed interest in a sequel to the film, likely to be adapted from Warcraft II: Tides of Darkness , the second video game in the Warcraft franchise.
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